/** * Copyright (C) 2010-2012 Regis Montoya (aka r3gis - www.r3gis.fr) * This file is part of CSipSimple. * * CSipSimple is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * If you own a pjsip commercial license you can also redistribute it * and/or modify it under the terms of the GNU Lesser General Public License * as an android library. * * CSipSimple is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with CSipSimple. If not, see <http://www.gnu.org/licenses/>. */ /** * This file contains relicensed code from Apache copyright of * Copyright (C) 2006 The Android Open Source Project */ package com.csipsimple.utils; import java.lang.reflect.Array; // XXX these should be changed to reflect the actual memory allocator we use. // it looks like right now objects want to be powers of 2 minus 8 // and the array size eats another 4 bytes /** * ArrayUtils contains some methods that you can call to find out * the most efficient increments by which to grow arrays. */ public class ArrayUtils { private static Object[] EMPTY = new Object[0]; private static final int CACHE_SIZE = 73; private static Object[] sCache = new Object[CACHE_SIZE]; private ArrayUtils() { /* cannot be instantiated */ } public static int idealByteArraySize(int need) { for (int i = 4; i < 32; i++) if (need <= (1 << i) - 12) return (1 << i) - 12; return need; } public static int idealBooleanArraySize(int need) { return idealByteArraySize(need); } public static int idealShortArraySize(int need) { return idealByteArraySize(need * 2) / 2; } public static int idealCharArraySize(int need) { return idealByteArraySize(need * 2) / 2; } public static int idealIntArraySize(int need) { return idealByteArraySize(need * 4) / 4; } public static int idealFloatArraySize(int need) { return idealByteArraySize(need * 4) / 4; } public static int idealObjectArraySize(int need) { return idealByteArraySize(need * 4) / 4; } public static int idealLongArraySize(int need) { return idealByteArraySize(need * 8) / 8; } /** * Checks if the beginnings of two byte arrays are equal. * * @param array1 the first byte array * @param array2 the second byte array * @param length the number of bytes to check * @return true if they're equal, false otherwise */ public static boolean equals(byte[] array1, byte[] array2, int length) { if (array1 == array2) { return true; } if (array1 == null || array2 == null || array1.length < length || array2.length < length) { return false; } for (int i = 0; i < length; i++) { if (array1[i] != array2[i]) { return false; } } return true; } /** * Returns an empty array of the specified type. The intent is that * it will return the same empty array every time to avoid reallocation, * although this is not guaranteed. */ @SuppressWarnings("unchecked") public static <T> T[] emptyArray(Class<T> kind) { if (kind == Object.class) { return (T[]) EMPTY; } int bucket = ((System.identityHashCode(kind) / 8) & 0x7FFFFFFF) % CACHE_SIZE; Object cache = sCache[bucket]; if (cache == null || cache.getClass().getComponentType() != kind) { cache = Array.newInstance(kind, 0); sCache[bucket] = cache; // Log.e("cache", "new empty " + kind.getName() + " at " + bucket); } return (T[]) cache; } /** * Checks that value is present as at least one of the elements of the array. * @param array the array to check in * @param value the value to check for * @return true if the value is present in the array */ public static <T> boolean contains(T[] array, T value) { for (T element : array) { if (element == null) { if (value == null) return true; } else { if (value != null && element.equals(value)) return true; } } return false; } public static boolean contains(int[] array, int value) { for (int element : array) { if (element == value) { return true; } } return false; } }