/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.apache.commons.math3.geometry.enclosing; import java.io.IOException; import java.util.ArrayList; import java.util.Arrays; import java.util.List; import org.apache.commons.math3.geometry.euclidean.threed.Euclidean3D; import org.apache.commons.math3.geometry.euclidean.threed.SphereGenerator; import org.apache.commons.math3.geometry.euclidean.threed.Vector3D; import org.apache.commons.math3.random.RandomGenerator; import org.apache.commons.math3.random.UnitSphereRandomVectorGenerator; import org.apache.commons.math3.random.Well1024a; import org.junit.Assert; import org.junit.Test; public class WelzlEncloser3DTest { @Test public void testNullList() { SphereGenerator generator = new SphereGenerator(); WelzlEncloser<Euclidean3D, Vector3D> encloser = new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, generator); EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(null); Assert.assertTrue(ball.getRadius() < 0); } @Test public void testNoPoints() { SphereGenerator generator = new SphereGenerator(); WelzlEncloser<Euclidean3D, Vector3D> encloser = new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, generator); EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(new ArrayList<Vector3D>()); Assert.assertTrue(ball.getRadius() < 0); } @Test public void testReducingBall() { List<Vector3D> list = Arrays.asList(new Vector3D(-7.140397329568118, -16.571661242582177, 11.714458961735405), new Vector3D(-7.137986707455888, -16.570767323375720, 11.708602108715928), new Vector3D(-7.139185068549035, -16.570891204702250, 11.715554057357394), new Vector3D(-7.142682716997507, -16.571609818234290, 11.710787934580328), new Vector3D(-7.139018392423351, -16.574405614157020, 11.710518716711425), new Vector3D(-7.140870659936730, -16.567993074240455, 11.710914678204503), new Vector3D(-7.136350173659562, -16.570498228820930, 11.713965225900928), new Vector3D(-7.141675762759172, -16.572852471407028, 11.714033471449508), new Vector3D(-7.140453077221105, -16.570212820780647, 11.708624578004980), new Vector3D(-7.140322188726825, -16.574152894557717, 11.710305611121410), new Vector3D(-7.141116131477088, -16.574061164624560, 11.712938509321699)); WelzlEncloser<Euclidean3D, Vector3D> encloser = new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, new SphereGenerator()); EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(list); Assert.assertTrue(ball.getRadius() > 0); } @Test public void testInfiniteLoop() { // this test used to generate an infinite loop List<Vector3D> list = Arrays.asList(new Vector3D( -0.89227075512164380, -2.89317694645713900, 14.84572323743355500), new Vector3D( -0.92099498940693580, -2.31086108263908940, 12.92071026467688300), new Vector3D( -0.85227999411005200, -3.06314731441320730, 15.40163831651287000), new Vector3D( -1.77399413020785970, -3.65630391378114260, 14.13190097751873400), new Vector3D( 0.33157833272465354, -2.22813591757792160, 14.21225234159008200), new Vector3D( -1.53065579165484400, -1.65692084770139570, 14.61483055714788500), new Vector3D( -1.08457093941217140, -1.96100325935602980, 13.09265170575555000), new Vector3D( 0.30029469589708850, -3.05470831395667370, 14.56352400426342600), new Vector3D( -0.95007443938638460, -1.86810946486118360, 15.14491234340057000), new Vector3D( -1.89661503804130830, -2.17004080885185860, 14.81235128513927000), new Vector3D( -0.72193328761607530, -1.44513142833618270, 14.52355724218561800), new Vector3D( -0.26895980939606550, -3.69512371522084140, 14.72272846327652000), new Vector3D( -1.53501693431786170, -3.25055166611021900, 15.15509062584274800), new Vector3D( -0.71727553535519410, -3.62284279460799100, 13.26256700929380700), new Vector3D( -0.30220950676137365, -3.25410412500779070, 13.13682612771606000), new Vector3D( -0.04543996608267075, -1.93081853923797750, 14.79497997883171400), new Vector3D( -1.53348892951571640, -3.66688919703524900, 14.73095600812074200), new Vector3D( -0.98034899533935820, -3.34004481162763960, 13.03245014017556800)); WelzlEncloser<Euclidean3D, Vector3D> encloser = new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, new SphereGenerator()); EnclosingBall<Euclidean3D, Vector3D> ball = encloser.enclose(list); Assert.assertTrue(ball.getRadius() > 0); } @Test public void testLargeSamples() throws IOException { RandomGenerator random = new Well1024a(0x35ddecfc78131e1dl); final UnitSphereRandomVectorGenerator sr = new UnitSphereRandomVectorGenerator(3, random); for (int k = 0; k < 50; ++k) { // define the reference sphere we want to compute double d = 25 * random.nextDouble(); double refRadius = 10 * random.nextDouble(); Vector3D refCenter = new Vector3D(d, new Vector3D(sr.nextVector())); // set up a large sample inside the reference sphere int nbPoints = random.nextInt(1000); List<Vector3D> points = new ArrayList<Vector3D>(); for (int i = 0; i < nbPoints; ++i) { double r = refRadius * random.nextDouble(); points.add(new Vector3D(1.0, refCenter, r, new Vector3D(sr.nextVector()))); } // test we find a sphere at most as large as the one used for random drawings checkSphere(points, refRadius); } } private void checkSphere(List<Vector3D> points, double refRadius) { EnclosingBall<Euclidean3D, Vector3D> sphere = checkSphere(points); // compare computed sphere with bounding sphere Assert.assertTrue(sphere.getRadius() <= refRadius); // check removing any point of the support Sphere fails to enclose the point for (int i = 0; i < sphere.getSupportSize(); ++i) { List<Vector3D> reducedSupport = new ArrayList<Vector3D>(); int count = 0; for (Vector3D s : sphere.getSupport()) { if (count++ != i) { reducedSupport.add(s); } } EnclosingBall<Euclidean3D, Vector3D> reducedSphere = new SphereGenerator().ballOnSupport(reducedSupport); boolean foundOutside = false; for (int j = 0; j < points.size() && !foundOutside; ++j) { if (!reducedSphere.contains(points.get(j), 1.0e-10)) { foundOutside = true; } } Assert.assertTrue(foundOutside); } } private EnclosingBall<Euclidean3D, Vector3D> checkSphere(List<Vector3D> points) { WelzlEncloser<Euclidean3D, Vector3D> encloser = new WelzlEncloser<Euclidean3D, Vector3D>(1.0e-10, new SphereGenerator()); EnclosingBall<Euclidean3D, Vector3D> Sphere = encloser.enclose(points); // all points are enclosed for (Vector3D v : points) { Assert.assertTrue(Sphere.contains(v, 1.0e-10)); } for (Vector3D v : points) { boolean inSupport = false; for (Vector3D s : Sphere.getSupport()) { if (v == s) { inSupport = true; } } if (inSupport) { // points on the support should be outside of reduced ball Assert.assertFalse(Sphere.contains(v, -0.001)); } } return Sphere; } }