/*******************************************************************************
* Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de>
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
package de.dakror.arise.battlesim;
import de.dakror.arise.settings.Resources;
/**
* @author Dakror
*/
public class BattleResult {
Resources dead;
boolean attackers;
public float seconds;
public BattleResult(boolean attackers, Resources dead) {
this.attackers = attackers;
this.dead = dead;
}
public Resources getDead() {
return dead;
}
public boolean isAttackers() {
return attackers;
}
@Override
public String toString() {
return "The " + (attackers ? "Attackers" : "Defenders") + " are victorious. " + (int) dead.getLength() + " of their fighters died. Simulation took " + seconds + "s.";
}
public String toString(int attCityId, int defCityId) {
return "The " + (attackers ? "Attackers (City #" + attCityId : "Defenders (City #" + defCityId) + ") are victorious. " + (int) dead.getLength()
+ " of their fighters died. Simulation took " + seconds + "s.";
}
}