/******************************************************************************* * Copyright 2015 Maximilian Stark | Dakror <mail@dakror.de> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. ******************************************************************************/ package de.dakror.arise.battlesim; import de.dakror.arise.settings.Resources; /** * @author Dakror */ public class BattleResult { Resources dead; boolean attackers; public float seconds; public BattleResult(boolean attackers, Resources dead) { this.attackers = attackers; this.dead = dead; } public Resources getDead() { return dead; } public boolean isAttackers() { return attackers; } @Override public String toString() { return "The " + (attackers ? "Attackers" : "Defenders") + " are victorious. " + (int) dead.getLength() + " of their fighters died. Simulation took " + seconds + "s."; } public String toString(int attCityId, int defCityId) { return "The " + (attackers ? "Attackers (City #" + attCityId : "Defenders (City #" + defCityId) + ") are victorious. " + (int) dead.getLength() + " of their fighters died. Simulation took " + seconds + "s."; } }