/* * Copyright (C) 2007 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package jackpal.androidterm.emulatorview; import android.graphics.Canvas; /** * Text renderer interface */ interface TextRenderer { public static final int MODE_OFF = 0; public static final int MODE_ON = 1; public static final int MODE_LOCKED = 2; public static final int MODE_MASK = 3; public static final int MODE_SHIFT_SHIFT = 0; public static final int MODE_ALT_SHIFT = 2; public static final int MODE_CTRL_SHIFT = 4; public static final int MODE_FN_SHIFT = 6; void setReverseVideo(boolean reverseVideo); float getCharacterWidth(); int getCharacterHeight(); /** @return pixels above top row of text to avoid looking cramped. */ int getTopMargin(); /** * Draw a run of text * @param canvas The canvas to draw into. * @param x Canvas coordinate of the left edge of the whole line. * @param y Canvas coordinate of the bottom edge of the whole line. * @param lineOffset The screen character offset of this text run (0..length of line) * @param runWidth * @param text * @param index * @param count * @param selectionStyle True to draw the text using the "selected" style (for clipboard copy) * @param textStyle * @param cursorOffset The screen character offset of the cursor (or -1 if not on this line.) * @param cursorIndex The index of the cursor in text chars. * @param cursorIncr The width of the cursor in text chars. (1 or 2) * @param cursorWidth The width of the cursor in screen columns (1 or 2) * @param cursorMode The cursor mode (used to show state of shift/control/alt/fn locks. */ void drawTextRun(Canvas canvas, float x, float y, int lineOffset, int runWidth, char[] text, int index, int count, boolean selectionStyle, int textStyle, int cursorOffset, int cursorIndex, int cursorIncr, int cursorWidth, int cursorMode); }