/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package jackpal.androidterm.emulatorview;
import android.graphics.Canvas;
/**
* Text renderer interface
*/
interface TextRenderer {
public static final int MODE_OFF = 0;
public static final int MODE_ON = 1;
public static final int MODE_LOCKED = 2;
public static final int MODE_MASK = 3;
public static final int MODE_SHIFT_SHIFT = 0;
public static final int MODE_ALT_SHIFT = 2;
public static final int MODE_CTRL_SHIFT = 4;
public static final int MODE_FN_SHIFT = 6;
void setReverseVideo(boolean reverseVideo);
float getCharacterWidth();
int getCharacterHeight();
/** @return pixels above top row of text to avoid looking cramped. */
int getTopMargin();
/**
* Draw a run of text
* @param canvas The canvas to draw into.
* @param x Canvas coordinate of the left edge of the whole line.
* @param y Canvas coordinate of the bottom edge of the whole line.
* @param lineOffset The screen character offset of this text run (0..length of line)
* @param runWidth
* @param text
* @param index
* @param count
* @param selectionStyle True to draw the text using the "selected" style (for clipboard copy)
* @param textStyle
* @param cursorOffset The screen character offset of the cursor (or -1 if not on this line.)
* @param cursorIndex The index of the cursor in text chars.
* @param cursorIncr The width of the cursor in text chars. (1 or 2)
* @param cursorWidth The width of the cursor in screen columns (1 or 2)
* @param cursorMode The cursor mode (used to show state of shift/control/alt/fn locks.
*/
void drawTextRun(Canvas canvas, float x, float y,
int lineOffset, int runWidth, char[] text,
int index, int count, boolean selectionStyle, int textStyle,
int cursorOffset, int cursorIndex, int cursorIncr, int cursorWidth, int cursorMode);
}