/* * Copyright (C) 2011 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package com.example.android.opengl; import android.content.Context; import android.opengl.GLSurfaceView; import android.view.MotionEvent; /** * A view container where OpenGL ES graphics can be drawn on screen. * This view can also be used to capture touch events, such as a user * interacting with drawn objects. */ public class MyGLSurfaceView extends GLSurfaceView { private final MyGLRenderer mRenderer; public MyGLSurfaceView(Context context) { super(context); // Create an OpenGL ES 2.0 context. setEGLContextClientVersion(2); // Set the Renderer for drawing on the GLSurfaceView mRenderer = new MyGLRenderer(); setRenderer(mRenderer); // Render the view only when there is a change in the drawing data setRenderMode(GLSurfaceView.RENDERMODE_WHEN_DIRTY); } private final float TOUCH_SCALE_FACTOR = 180.0f / 320; private float mPreviousX; private float mPreviousY; @Override public boolean onTouchEvent(MotionEvent e) { // MotionEvent reports input details from the touch screen // and other input controls. In this case, you are only // interested in events where the touch position changed. float x = e.getX(); float y = e.getY(); switch (e.getAction()) { case MotionEvent.ACTION_MOVE: float dx = x - mPreviousX; float dy = y - mPreviousY; // reverse direction of rotation above the mid-line if (y > getHeight() / 2) { dx = dx * -1 ; } // reverse direction of rotation to left of the mid-line if (x < getWidth() / 2) { dy = dy * -1 ; } mRenderer.setAngle( mRenderer.getAngle() + ((dx + dy) * TOUCH_SCALE_FACTOR)); // = 180.0f / 320 requestRender(); } mPreviousX = x; mPreviousY = y; return true; } }