package com.softuni.earth.base.objects;
import javafx.geometry.Point2D;
public class Skeleton extends Enemy {
protected Skeleton(String name, Point2D position, int healthPoints,
int defensePoints, int manaPoints, int range) {
super(name, position, healthPoints, defensePoints, manaPoints, range);
// TODO Auto-generated constructor stub
}
public Skeleton() {
// TODO Auto-generated constructor stub
}
}