package com.softuni.earth.base.objects; import javafx.geometry.Point2D; public class Skeleton extends Enemy { protected Skeleton(String name, Point2D position, int healthPoints, int defensePoints, int manaPoints, int range) { super(name, position, healthPoints, defensePoints, manaPoints, range); // TODO Auto-generated constructor stub } public Skeleton() { // TODO Auto-generated constructor stub } }