package min3d.vos; import javax.microedition.khronos.opengles.GL10; public enum RenderType { POINTS (GL10.GL_POINTS), LINES (GL10.GL_LINES), LINE_LOOP (GL10.GL_LINE_LOOP), LINE_STRIP (GL10.GL_LINE_STRIP), TRIANGLES (GL10.GL_TRIANGLES), TRIANGLE_STRIP (GL10.GL_TRIANGLE_STRIP), TRIANGLE_FAN (GL10.GL_TRIANGLE_FAN); private final int _glValue; private RenderType(int $glValue) { _glValue = $glValue; } public int glValue() { return _glValue; } }