package min3d.vos;
import javax.microedition.khronos.opengles.GL10;
public enum RenderType
{
POINTS (GL10.GL_POINTS),
LINES (GL10.GL_LINES),
LINE_LOOP (GL10.GL_LINE_LOOP),
LINE_STRIP (GL10.GL_LINE_STRIP),
TRIANGLES (GL10.GL_TRIANGLES),
TRIANGLE_STRIP (GL10.GL_TRIANGLE_STRIP),
TRIANGLE_FAN (GL10.GL_TRIANGLE_FAN);
private final int _glValue;
private RenderType(int $glValue)
{
_glValue = $glValue;
}
public int glValue()
{
return _glValue;
}
}