package min3d.parser;
import min3d.animation.AnimationObject3d;
import min3d.core.Object3dContainer;
/**
* Interface for 3D object parsers
*
* @author dennis.ippel
*
*/
public interface IParser {
/**
* Start parsing the 3D object
*/
public void parse();
/**
* Returns the parsed object
* @return
*/
public Object3dContainer getParsedObject();
/**
* Returns the parsed animation object
* @return
*/
public AnimationObject3d getParsedAnimationObject();
}