package min3d.vos;
import javax.microedition.khronos.opengles.GL10;
public enum FogType {
LINEAR (GL10.GL_LINEAR),
EXP (GL10.GL_EXP),
EXP2 (GL10.GL_EXP2);
private final int _glValue;
private FogType(int $glValue)
{
_glValue = $glValue;
}
public int glValue()
{
return _glValue;
}
}