package min3d.vos; import javax.microedition.khronos.opengles.GL10; public enum FogType { LINEAR (GL10.GL_LINEAR), EXP (GL10.GL_EXP), EXP2 (GL10.GL_EXP2); private final int _glValue; private FogType(int $glValue) { _glValue = $glValue; } public int glValue() { return _glValue; } }