/*
* Copyright (C) 2011-2015, Peter Abeles. All Rights Reserved.
*
* This file is part of Geometric Regression Library (GeoRegression).
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package georegression.struct.se;
import georegression.struct.GenericInvertibleTransformTests_F32;
import georegression.struct.InvertibleTransform;
import georegression.struct.point.Point3D_F32;
import georegression.struct.point.Vector3D_F32;
import georegression.transform.se.SePointOps_F32;
import org.ejml.data.DenseMatrix64F;
import org.junit.Test;
import java.util.Random;
import static org.junit.Assert.assertTrue;
/**
* @author Peter Abeles
*/
public class TestSe3_F32 extends GenericInvertibleTransformTests_F32<Point3D_F32> {
Random rand = new Random( 234234 );
/**
* Checks to see if the constructor correctly saves the reference or copies the values.
*/
@Test
public void constructor_assign() {
DenseMatrix64F R = new DenseMatrix64F( 3, 3 );
Vector3D_F32 T = new Vector3D_F32( 1, 2, 3 );
Se3_F32 a = new Se3_F32( R, T, false );
assertTrue( R != a.getR() );
assertTrue( T != a.getT() );
a = new Se3_F32( R, T, true );
assertTrue( R == a.getR() );
assertTrue( T == a.getT() );
}
@Override
public Point3D_F32 createRandomPoint() {
return new Point3D_F32( (float)rand.nextGaussian() * 3,
(float)rand.nextGaussian() * 3, (float)rand.nextGaussian() * 3 );
}
@Override
public SpecialEuclidean createRandomTransform() {
float rotX = (float) ( ( rand.nextFloat() - 0.5f ) * 2.0f * (float)Math.PI );
float rotY = (float) ( ( rand.nextFloat() - 0.5f ) * 2.0f * (float)Math.PI );
float rotZ = (float) ( ( rand.nextFloat() - 0.5f ) * 2.0f * (float)Math.PI );
float x = (float) ( (float)rand.nextGaussian() * 2 );
float y = (float) ( (float)rand.nextGaussian() * 2 );
float z = (float) ( (float)rand.nextGaussian() * 2 );
Se3_F32 ret = new Se3_F32();
SpecialEuclideanOps_F32.setEulerXYZ( rotX, rotY, rotZ, x, y, z, ret );
return ret;
}
@Override
public Point3D_F32 apply( InvertibleTransform se, Point3D_F32 point, Point3D_F32 result ) {
return SePointOps_F32.transform( (Se3_F32) se, (Point3D_F32) point, (Point3D_F32) result );
}
}