/*
* Copyright (C) 2014, David Verhaak
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package edu.atlas.games.input;
import java.awt.event.MouseEvent;
import edu.atlas.games.Vector2;
/**
*
* @todo Write documentation
* @author David Verhaak <david@forcez.nl>
* @since 0.1
*/
public class MouseState
{
private Vector2 position;
private ButtonState leftButton;
private ButtonState rightButton;
private ButtonState middleButton;
/**
*
* @todo Write documentation
* @since 0.1
*/
public MouseState()
{
position = Vector2.ZERO;
leftButton = ButtonState.RELEASED;
rightButton = ButtonState.RELEASED;
middleButton = ButtonState.RELEASED;
}
/**
*
* @todo Write documentation
* @param mouseEvent
* @since 0.1
*/
protected void setEvent(MouseEvent mouseEvent)
{
position = new Vector2(mouseEvent.getX(), mouseEvent.getY());
leftButton = mouseEvent.getButton() == 1 ? ButtonState.PRESSED : ButtonState.RELEASED;
middleButton = mouseEvent.getButton() == 2 ? ButtonState.PRESSED : ButtonState.RELEASED;
rightButton = mouseEvent.getButton() == 1 ? ButtonState.PRESSED : ButtonState.RELEASED;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public int getX()
{
return (int) position.x;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public int getY()
{
return (int) position.y;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public Vector2 getPosition()
{
return position;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public ButtonState getLeftButton()
{
return leftButton;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public ButtonState getRightButton()
{
return rightButton;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
public ButtonState getMiddleButton()
{
return middleButton;
}
/**
*
* @todo Write documentation
* @return
* @since 0.1
*/
@Override
public String toString()
{
return "MouseState{" + "position=" + position + ", leftButton=" + leftButton + ", rightButton=" + rightButton + ", middleButton=" + middleButton + '}';
}
}